Choose Your Own Adventure

Page 12

So you wake up in a brig, yeah. It’s a little on the nose to be honest, it’s the room you’d imagine throwing the most vile of criminals to rot for their crimes. You take 1d4 emotional damage because you just called yourself vile :(

Just as you start to hang your head in sorrow, you hear a knock on the door. Before this, because the brig has bars, you see none other than the gnome-like man walking up to knock on the door.

  • “Oi! Over ‘ere! I am in distress!” (Page 13)
  • Understand that this is a stealth mission and your gnome-like friend probably needs silence to concentrate (Page 14)